Resident Evil Village's Shadow of the Rose DLC will 'end the Winters family saga' - IGN

Resident Evil Village’s Shadow of the Rose DLC will ‘end the Winters family saga’ – IGN

The Resident Evil Village Story DLC is coming on October 28, and we now know that about four hours of content in Shadow of the Rose will end the Winters family’s main role in the Resident Evil franchise.

Spoiler alert: This story contains spoilers for Resident Evil Village.

Director Kento Kinoshita told IGN Japan at the Tokyo Game Show that Capcom is “creating the story of Shadow of the Rose to end the Winters saga”. That means wherever Resident Evil goes into the next major entry, it’s likely to introduce a new set of faces, or return to characters we haven’t seen in a while.

As for what fans can expect from future RE entries, producer Masachika Kawata simply laughed and said they “absolutely won’t” share any of their future plans.

The Winters family consists of Ethan Winters (the main protagonist of Resident Evil VII and Village) along with his wife Mia and their daughter Rose. In the end credits of Resident Evil Village, we see Ross, now a teenager, working with Chris Redfield. It’s also been teased that Ethan is still alive at the end of the game, so it appears that the upcoming DLC ​​will provide answers in that regard as well.

Kawata and Kinoshita also talked about the new third-person mode coming to Resident Evil Village Gold Edition, saying they wanted fans to see the mode and wonder “were they made in third-person from the start?”

“It’s as much as creating a new game,” Kawada said. “Even for the same game, it’s a very different experience in a third-person game.”

Kinoshita also talked about the work involved in the third-person mode, pointing out details that make it clear that Village’s third-person gameplay should be on par with the rest of the series.

“You know, we felt like we had to make something as good or better than Resident Evil RE:2 and RE:3,” Kinoshita said. “Compared to previous games in the series, Resident Evil Village has a very rich variety of player actions, can defend, can crouch to move, and check objects. We have made thorough adjustments to ensure that those unique animations look completely connected, And it can be played with a good rhythm.”

For more on Resident Evil, check out a collection of cloud-based RE games heading to Nintendo Switch. Or, learn about all other Resident Evils from TGS.

Logan Plant is a freelance writer for IGN covering video games and entertainment. He has over six years of experience in the gaming industry and has been a byline for IGN, Nintendo Wire, Switch Player Magazine and Lifewire. Find him on Twitter @LoganJPlant.

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